Showing posts with label People. Show all posts
Showing posts with label People. Show all posts

Friday, October 22, 2021

A Look At The Sci-Fi Expo

 
By Bixyl Shuftan

From Friday October 8 to Sunday October 17, 2021, the Sci-Fi Expo took place in Second Life. Subtitled "A Journey to New Eden," it was a celebration of science-fiction (and to some extent fantasy), it also had the purpose of raising money for Making Strides for Breast Cancer. 


The event took place in six temporary sims near the permanent American Cancer Society and American Cancer Society 2 sims. They were Aperture, New Eden, Arecibo II, The Remnant, Genisis Spire, and The Old Dam. For those not familiar with the "Portal" game, "Aperture" was the name of the corporation. The "IPink ICan" sim was host to the "I Pink I Can" event that took place at the same time. 

One minor complaint I've heard from a few Relayers is that some of the Sci-Fi Cons and Expos seemed a little plain in how they were made, compared to events like the Relay Weekend. 

This wasn't so much the case this time. The sims appeared to me to be much better done.

Lately, my schedule can be occasionally unpredictable. While I wasn't at the opening day of the Expo, I was able to be at several events the following day on Saturday the 9th. From 10 AM to Noon SL time at the main stage in Aperture, "DJ Kayla and the Roos," members of the Roos team of the Relay for Life, were playing onstage to a crowd.

 "Who you gonna call?" The Roos in this case.

From 1 to 4PM, there were the "Combat Bumper Boats ... Grab your friends and your water wings for some fun on the high seas!  Rez a bumper boat and challenge your friends to see who will remain dry, and who will be all wet behind the ears.  This is definitely a fun time you don't want to miss!"

The rules were fairly straightforward. Click on the boat rezzer, sit on the boat, select a color, then go at it in a free-for-all with no score. 

The boats when rezzed all started with 100 points of health. When they hit the shore, they lost a little health. When hitting another boat, they would lose more health. If there was a method to make another boat lose more health than you, I never did find it. Occasionally, there was a cartoon "smash," "zoing," "boing," or some other animated effect floating in the air.

There was also a water gun one could squirt at other players. I wasn't sure if it did a tiny amount of damage, or none at all. But we were using them anyway.

From 6 to 9PM that night was the superhero-themed "Bat Dance." As the narrator put it, "Don your super suit and enter the depths of the Batcave for a party that will even put a smile on the face of the Dark Knight!  It's a super night of dancing that will be absolutely heroic!" 


We ended up having a, super, time.

 On Tuesday at 8PM, it was DJ Mattie's turn on stage.


 "It's time for another event at the Sci-Fi Expo Main Stage. Performing at 8PM is the talented DJ Mattie. 'Shi was raised on country music, blues, bluegrass and classic rock. Shi still has a great passion for these genres, country being hir favorite. Music has always gotten hir though some of the worst times in hir life, and now shi love to share some of these wonderful tunes with folks here on SL' Come on over as we kick cancer's behind and have a fun time doing it."

 Someone passed around a few hula hoops. 

And there was quite a diverse audience.

I also decided to give the Sci-fi Expo quest a try. 


The plot of the quest involves Earth trying to broker a peace between the various factions of the colony world of New Eden. But the global communication network is down, and one of the research assistants from Earth has gone missing with a data crystal with information the delegation needs to get things going.

But as anyone whom has done these kinds of quests before, it wasn't that easy. Even when you find the research assistant, your quest has only just begun. She plugged an ancient computer into the communication network. 

In trying to find out what's going on, you discover a powerful artificial intelligence in the alien computer, which doesn't necessarily put Humanity's interests as priority.

You also run into the Greslok, the planet's native race.

 Much of their home area is littered with starship debris, which the human government has promise to clean up, eventually.

As it turns out, the Greslok live simply now, but long ago were more advanced and created a powerful artificial intelligence they ended up going to war with one another resulting in the destruction of technology, including the AI.

With the AI now seemingly reactivated, you go to turn off the main source of it's power.

You don't succeed in turning off the power. But you do get the artificial superinteligence to think about it's situation. In the end, a truce is agreed to, and it agrees to share some teraforming technology.


That's pretty much what I saw at the Sci-fi Expo. I did hear on Discord that on the day before it's close, it had raised more than 1,750,000 Lindens, or $7000 US dollars.

 There was more of course. Wildstar Beaumont would take a number of pictures and post them on his Flickr. And one can check out more on the blog (here). 

Bixyl Shuftan
 

Monday, May 20, 2019

SciFi Convention 2019, An Interview With Merky (Richmerk)


by Marcel Mosswood

So I’m ready for the SciFi Con 2019 that is held on May 17-26, 2019! I’m wearing my Star Trek costumes which I made for my Dinkie avatar months ago specifically to present the SciFi Convention 2019. I’ve done with my booth so today my agenda is to meet Merky (richmerk), the Coordinator of the committee for my interview about the SciFi Cons 2019. Here is the interview:

Merky (richmerk), The Coordinator of The Committee

Marcel: Hi Merky, let me introduce myself, I’m Marcel Mosswood, I would like to interview you for the SL Newser. I see that the Scifi Convention is very well prepared by your team. The landscape and the concept of the buildings are very attractive and professional. How long have all these preparations been made from the start?

Merky: Actually, because of real life issues, we got much less warning this year that we needed to build a convention, so everything you see here was created in just a few weeks.

The SciFi Con Sims

Marcel: Wow, that’s a really fast preparation for such a great event! I’ve read from the website that the event is held annually. Can you tell us the beginning of the idea of making this sci-fi event an annual event? Who are the avatars involved at the initial event?

Merky: The Scifi Cons go way back to the early days of SL. I don’t know the exact year because that was before I joined. Back in those days, it was a different group of people. I think originally a Real-Life group called the ‘International Federation of Trekkers’ was the force behind the conventions. When they caught the notice of the RFL, the Cons became more regular and larger.

Marcel: So, why do you associate Scifi Con with raising funds for RFL? Are there special reasons?

Merky: The Scifi Con has been with RFL since I joined the team. It’s a wonderful and worthwhile cause. They’ve always supported us, and because of their encouragement and advice, the Con is more successful now than it has ever been!

Marcel: I can say that is a good collaboration. What is your fundraising target for this year? And besides the fundraising, is there another goal that you would like to achieve?

Merky: In past years, I think the Cons have made around 1 million lindens. Last year we were a little smaller and only got 750k. This year though, Our goal is at least 2 million! There are a lot of generous people out there, the Con team is working overtime, and we have a lot more experienced help this year, so I’m sure we’ll reach it.


Marcel: About your great team, who are your team members? And how do you manage your teamwork to achieve your goals?

Merky: Myself and Debbydo are blessed this year with some great new helpers. We have a dedicated event manager this year, VєηυŞ (shayna.paine), who has worked tirelessly for weeks now to put together a solid lineup of shows and entertainments. The immense central domed building was constructed by Beth Delaunay (isilmeriel). The sims were built by Benjamin Brougham, StarWolff, and Varahi Lusch and Minions. Wolferein Foxdale’s job is basically to fix and make better all the stuff that I build, and mesh things. Kendra Mollsen (koreeah) is the troubleshooter and customer service girl. There are a bunch of other people also that were invaluable helpers both before and during the Con. We keep everything organized through Google Docs and Discord servers. Constant good communication is the key.


Marcel: Wonderful! I can see your work through the appearance of the Con. The last question but this may be inspiring others: Would you like to say something to our readers, maybe some quotes, which always motivates you during this fundraising activity? 

Merky: One of the things we did before the Con this year is come up with a theme song that reflects our core philosophy and what we try to accomplish in Second LIfe. Paul McCartney’s Hope for the Future (https://www.youtube.com/watch?v=163_C5UVU-I).

Visit here to enjoy the sci-fi world, shop and donate for the Relay For Life: http://maps.secondlife.com/secondlife/SFC%20Atlantis/127/128/34

Marcel Mosswood

Monday, November 12, 2018

CDS Election Campaigning: Drewski Northman


By Bixyl Shuftan

Different communities have different ways of how things are run. For the Confederation of Democratic Simulators, the community has elections twice a year in which local citizens (those who own land in the community) chose who will be in the Representative Assembly and who will be their leader: the Chancellor. This election, two people are running for Chancellor. They are Drewski Northman, and 恭子 Kyoko (Samara Barzane).

Sunday November 11 saw two events in which both candidates had a chance to explain themselves to the voters. At 11 AM, Drewski Northman at the Sanctum Sanctorum in Colonia Nova.


For those of you that could not attend today, I will be hosting another event at the Sanctum in Colonia Nova tomorrow at 11AM. Come to my home in the CDS, the Sanctum Sanctorum for a campaign speech and meet and greet. I'll be speaking on building the community, and my plans for outreach. There'll be a short Q/A to follow. Then we can all walk down to the amphitheater to enjoy the Autumn Dances event!


Drewski greeted those dropping in, "Thank you for coming to my first "formal" campaign rally! This building is near and dear to me, as it's been my home in the CDS for over 2 years. Before I say a few words, I'd like to take a moment of silence to commemorate today's 100th anniversary of the end of World War 1. Without the sacrifice of those brave men all those years ago, we would not have a free Europe or America today, or the ability to enjoy this SL world."

Drewski told everyone there would be a transcript made of the event, then, "Now, I'd like to say a few words before opening up to questions and discussion... I've been a citizen of the CDS for just over two years now, so happy to call it home. It was a safe harbor after leaving the turmoil of another community shutting down. That alone would be enough for me to want to give back to this community by serving. But, there's been so much more since then. It's been a place where I could express myself with this Sanctum Sanctorum. Some of my finest friends in all of my Second Life are here (and sitting in the room today), and I love participating in the civics and democracy. And now, I have the privilege of running for chancellor. I do not take that lightly. It's an honor to have the opportunity, and I hope that I can help this community enter a bright future of prosperity, unity...and fun! That is the whole essence of my campaign, 'A New Dawn.'

"Today, I just want to briefly discuss some plans for my first priority: building the community. I believe we can accomplish that in a two-pronged way: outreach and unity. With outreach, I believe there's more to it than just filling vacant plots of land or houses in NFS. We have to sell the ideals of this community, sell the dream. We already have ads playing on Radio Riel. I would continue that practice, and go even farther in promotional efforts. There is also a group that is for advertising events all through the steamlands, called 'Aether Chrononauts.' As far as I know, we do not currently advertise there. I'd seek to put our group's events and activites there. I would also seek to revitalize some events that have gone by the wayside. I've already heard of holiday decorating contests, parades, festivals that have for one reason or another fallen by the wayside. I think those are fantastic draws to our community that prove we are active and fun.

"Also, something that was mentioned to me this last week that really struck me. If elected, I would seek to form an official welcoming committee to engage with new citizens. A resident told me last week that she has been here since June, and has not really been welcomed yet. We should be the most welcoming and inclusive community on the grid. And to piggyback on that idea. I would also seek to set up a monthly "New Citizen Mingle" where community members new and old, and our valued friends can casually get together, meet, and strengthen those community bonds.

"Which brings me to my second prong of building our community: unity. It's no secret that our community has a....rocky reputation in the greater world. Sadly, we have had some issues that have made good, involved, solid citizens pack up and leave. And I believe those events have also caused good, solid, potentially involved people to steer clear of us as well. Folks...it's a new day in the CDS, and I propose we need to come together as a community, heal, and move past the drama and contention of the past. I can't change attitudes alone, but I believe that a determined effort of an administration and community can change the attitude and direction that community heads. I think its high time we as a community would take a stand against the childish, dramatic things that have happened in the past, and commit that we aren't going to tolerate those attitudes going forward. That is my pledge if you will allow me to serve as chancellor. I believe that our best days lie ahead. I know I have dreams of seeing this place full of people, seeing folks involved in our democracy, and seeing all of us come together as a tight-knit community focused on enjoying this world together. That is my plan to build our community."

Drewski then offered to take questions, "We have about a half hour or so before the next event, so I'll open the floor for questions, comments, discussion, ideas." Tanoujin Milestone was the first to do so, "First of all I want to thank you for running, this makes this a true election with a real choice, and that is much needed. Thank you Drew for standing! ... Another thing I would like to mention: what ever happens, I like the idea of reviving a welcome committee and I am looking forward to the results you may have with this  no matter if you become the first or the second winner of this election. You will have surely my support with the welcome committee. Thank you, (I'm) done." Drewski responded, "Thank you! I do hope it's something we can work together on reviving, no matter what. Folks need to feel welcomed and involved."

Lyubov (20180414 Resident) was next with two questions, "This room today is full of people who have proven their dedication to CDS.  Most of the 29th RA is sitting here as well as the most recent Dean. If elected, your first term would be a fast six months. First, what, specifically, would you like to focus on?  What one thing, if accomplished, would you define as success? Second, what time committment would you ask of us, members of various committees, to contribute on a monthly/weekly/daily basis?  How much time do you expect the job of Chancellor to require?  What would you ask of all CDS citizens? (I'm) done."

Drewski responded, "Great questions! First, my priority is growing and strengthening our community. The things I discussed today are priority number one for me. I may be imagining, but it seems like the CDS has fallen into a bit of a rut. I'd aim to help us out of it. I would call success seeing these sims full of green (or better yet...yellow) dots, people just 'being' here, using the facilities to enjoy their SL." Lyubov smiled, "It would be nice to not be alone here 90% of the time." Answering the second question, Drewski spoke, "And, as for time commitments, I'd say this. I don't really know the best answer for each individual. I would hope that (real life) comes first for everyone here, but that all those that choose to serve will do their very best to fulfill their duties. If that means 3, 4, 5, 10 hours...it all depends. All I ask for is folks do their best. That is my commitment, and I can't ask any more of anyone else."

Lyubov. asked, "What about you personally? Is this an hour a week, hour a day job?  I don't know..." Drewski answered, "Me personally? I plan to do whatever it takes to accomplish my goals for the community, holding regular office hours, meeting with the RA, networking with other community leaders to cross promote our community... I'll be working hard." Lyubov told him, "Thank you.  done (again)."

Tanoujin then asked, "May I ask who will be on your team, as the PIO for example?" Drewski answered, "If I win, I would ask Kyoko to stay on as PIO if she wanted. I think she is doing a great job, and has brought some unique events to the CDS this year. Also, Lyu and I have had many conversations about outreach, getting folks excited, and building the community. I know she would be a great addition to our team as well."

Lyubov smiled, "I would love to help in any way that I can, thank you." Drewski went on, "Yeah, its funny. We've been chatting about these things for a couple months now, long before I even thought of running for chancellor. I think folks have a real hunger to see this place grow and shine."

Drewski checked the clock, "We've got about 10 minutes left. Time for 2-3 more questions if you have 'em." Tanoujin asked, "Hm, I am wondering what measures you would take against drama.... I hope you would stick to the road of de-escalation instead of excluding?" The candidate answered, "I think there's a few steps the Chancellor can take. For one, I would pledge to deal with any issues privately first, one on one. Yes, I agree on the principle of de-escalation and just...talking. We can't shoot first and ask questions later. Though, its not something you can really legislate against. I think that if the attitude of the majority in the community is 'we ain't got time for that,' the drama llamas will catch on real quick and find someplace else to cause trouble. But if trouble arises, I believe the best policy is to deal with it quickly and quietly, less attention the better."

Lyubov then asked, "In your experience as Community Manager for the East River Community, what was the most important thing you learned?  What was your biggest mistake?  Done." Drewski answered, "The most important thing I learned is you cannot do things alone. We had so many opportunities there to make the place thrive. I was regularly running events and bringing in new residents. We even were featured on Designing Worlds. But a year or so later, the place was in danger of shutting down, because the main land owner was pulling out. That was after she put a wet blanket on many attempts to do things to draw people in. So...it takes a committed group to make a difference." Lady Kiki Whatever (InekeB Resident) wondered, "East River Community? Never heard of it?" Drewski answered, "I's a mainland community centered in the Helvellyn sim. It's made a bit of a comeback this year."

Drewski went on, "And, my biggest mistake would probably be my efforts near the end, before having to leave. I pushed hard to find new investors in the land, and for current land owners to take up more. But, it probably was not my place to go that far at the time. I was just one guy. And that really goes back to the biggest lesson. You can't go it alone."

The candidate then noticed the time, "Yes, its 5 till! We have plenty of time to make our way down to the amphitheater and enjoy the show. Thank you all for coming today, for listening, asking fantastic questions, and for your thoughts. Now lets get to the show. And if you haven't already...be sure to vote!" Lilith Ivory smiled, "Thank you Drewski for this very informative meeting."

The group then headed on to the Odori No Aki event. Later in the day at 2:30PM, Kyoko would have her own conference. The Newser will write about it later.

Bixyl Shuftan

Wednesday, May 27, 2015

Sci-fi Author Larry Niven & Artist Michael Whelan Appear in Second Life (2008)


Originally published in September 2008 in Second Life Newspaper

*  *  *  *  *

By  Bixyl Shuftan

Science-Fiction fans had a treat when author Larry Niven and artist Michael Whelan appeared via their Second-Life avatars at the Writer's Convention and Fundraiser in Monogram Tria at 11 AM SL time on August 30th. Taking place at the Monogram Virtua Convention Center, the event was held to raise funds for Alzheimer's research. They offered a poster/wallpaper for charity, and answered questions from the audience.

Niven and Whelan's virtual selves, LarryNiven Magic and MichaelWhelan Xue, were posed seated at a desk, signing copies of artwork. The art of Whelan's was the picture used for the cover Niven's book "Integral Trees," with the signatures of both the artist and author. For a donation to the Alzheimer's Association, one would get a copy, and a notecard for where to download a computer wallpaper version for one's computer.

In a conversation with Monogram Virtua VP Anakalia Catteneo after the event, she told me Niven's and Whelan's avatars were based on their real-life appearances, "That is as close as we could get to the photos we had."

Whelan and Niven took some time to answer some questions from the audience, Niven used mainly voice while Whelan was "stuck with typing only" with his computer. Monogram Virtua co-founder Dubble Rokocoko typed out what Niven spoke for those in the audience not able to hear sound.

Hiliary Grant: Mr. Niven....Please tell us your journey to getting published?

Niven, "Regarding my journey to getting published, I did two obvious things." He signed up for writer's school in the 1960s, "and learned enough to get going." He bought the magazines he most liked and looked at the inside editorial page. "You send your stuff there until somebody buys it." It took him about a year and a fourth.

Frond Karu: Mr. Niven, what type of science books or magazines do you research prior to writing?

Niven, "Scientific American, Science, I don't look into them much."

MichaelWhelan Xue: Fate magazine ;-)

Niven, "There's a guy who sends me anything interesting that comes up on the net. And I keep track of rocket research. Mostly, my sources are friends."

Scarlett Qi: Is this the first virtual world you both have visited?

MichaelWhelan Xue: yes, outside of things like the Myst worlds etc.

A1 Markstein: Is Ringworld over, dead and buried?

Niven, "No. As I was saying, Ed Larner and I are planning five books. The fifth book would be set after Ringworld, so we'll likely see Louis Wu going home."

A1 Markstein: what happened to J Pornelle?

Niven, "Pournelle is recovering from radiation therapy. His cancer is gone."

Katronix Serf: Mr. Niven what do you think of authors who podcast their novels?

Niven, "I have no opinion on that, except that there's probably more money in selling them as books."

Hiliary Grant: Mr. Niven..Other than copyright protection..were you ever afraid that someone would copy your ideas from your novels?

Niven, "It happens. I learned to use the word 'homage' rather than 'rip off" because it saves my sanity."

Hiliary Grant: Do you suggest sending a Non-Disclosure Agreement to protect yourself when sending your work in for submissions?

Niven, "I don't bother. Everybody knows the rules."

Frond Karu: When thinking through your story ideas, do you imagine them in color Mr. Niven?

Niven, "Yes. I am one of the more visual writers. I notice in my collaborators that they don't picture what's happening as readily as I do."

JordanM Rossini: What inspires you most Mr. Whelan?

MichaelWhelan Xue: The most...? I guess, my own work, now. Whatever I've done lately. I react to and am informed by both my recent work and things going on around me. As an illustrator, of course, my main influence is the written work I am illustrating.

Hiliary Grant: Mr. Niven...How long has it taken you to get your novels published...from the pen to the shelf and what was the longest novel written?

Niven, "I think my longest was a collaboration called 'Footfall.' A little over a year is how long it takes. It takes about a year to write, and another year to publish."

MichaelWhelan Xue: I was art directed to death for FOOTFALL. My preference was to do an entirely different approach to what ended up on the cover.

Paradox Olbers: surprising, Michael, [to a publisher outsider like me] after you being established for decades by the time you did Footfall cover...

MichaelWhelan Xue: I loved the book. Well, it wasn't the art director, actually. It was Lester Del Rey. He had a set idea about the cover and wouldn't budge from it. I thought it was terrible to give away the surprise of what the aliens looked like on the cover, but oh well

A1 Markstein: I hope to see you sometime in a SF convention. Will you be at any in the near future?

Niven, "Yes. There is one coming up in San Jose this month. And then, thank God I'll be clear. I've gone to too many conventions this summer."

Abronia Mubble: With all the recent advancements in science and technology, does this make it easier, or harder, to come up with unique ideas for science fiction?

Niven, "What I've found is I used to be able to be first with an idea.  This is no longer possible. Everyone has access to everything that happens. Now I have to be best."

JordanM Rossini: Mr. Niven, what was the hardest book for you to write? What made it a challenge?

Niven, "I had some real trouble getting into 'Destiny's Road.' It was an irresistible idea, but I found myself trying to write a man's story from childhood to middle age. I flinched from that. When Michael Whelan did the cover, he thought it was finished. It took me four years before it was finished. Of course, he worked from outlines and some text I'd written."

Frond Karu: Mr. Niven, do you write everything on your computer (I am slow typist).

Niven, "Yes I write everything on my computer. Given the right keyboard, I'm a fast typist."

Mira Caerndow: Where do you find inspiration, Mr. Niven?

Niven, "I find it in all directions. I never know, but I don't do research as I do read for fun, and let the research create the story."

A1 Markstein: What did you think of the cartoon Star Trek "Slaver Weapon" story?

Niven, "I wrote it. ... I liked the way they handled it."

Charlene Siemens: Have you ever rejected an idea as too implausible or unlikely, only for it to become reality some time later?

Niven, "No."

Abronia Mubble: What do both of you think about sci-fi movies these days? Good, bad, indifferent?

Niven, "I'd say that sci-fi movies are getting better. A little more attention is being paid to the values that wind up in the books."

MichaelWhelan Xue: I agree with Bill Maher. He said that maybe we shouldn't be releasing so many movies based on comic book stories. The rest of the world might think Americans live in a fantasy world where all problems are solved by violence. I'm still waiting for a movie as good as 2001 and Bladerunner. SF movies these days are too empty-headed for me. They are nice visually, but not much to speak of in terms of real meaningful content.

(following a comment about Ringworld) Niven, "I heard from Mandell recently. Mandell is the guy who owns the movie rights to Ringworld. He's thinking of generating a lead up, 13 episodes.

A1 Markstein: There's already been a Ringworld game Sir.

Niven, "There have been Ringworld games, yes. Two from Tsunami. They felt a little claustrophobic to me. There are possibilities, I'd rather not talk about them. It isn't that I'm afraid of jinxing anything. it's just nobody's business until it becomes real."

Frond Karu: Mr. Niven, when collaborate with another author, does it expand your writing time to more than one year?

Niven, "Writing with another author can make it shorter or longer."

Hiliary Grant: Mr. Niven...Do you suggest joining a Writer's Guild...as a published author of Cyber Blues by Love Freeman..would that be the best avenue for me?

Niven, "I think anyone might benefit from joining the Writers Guild."

At one point, there was a bit of funnery when a young girl avatar tried to wear an object only to find it was still in the box. Niven asked, "and what is that little girl holding?A book?" Someone answered, "Newbee oops." Another mused, "She wasn't holding a Soft Weapon, thank goodness." Niven's comment about jinxing a Ringworld game led to a joke, "Hey, watch that ethnic comment! Re: Jinxians" (Jinx is a world in Niven's "Known Space" series). Whelan joked about having "virtual writer's cramp."

At the end of the hour, Niven and Whelan thanked everyone for coming, "It's been a pleasure interacting with your virtual selves."  "Thanks all." Anakalia Catteneo told everyone, "Please feel free to stay for the workshop, seminar and live music today. Also, enter the raffle to win the prizes that are on display, proceeds benefit the Alzheimer's Association." The guests of honor then took their leave and logged off.

Bixyl Shuftan

*  *  *  *  *

Being behind the "Man-Kzin Wars" series of sci-fi novels, Larry Niven was known by some friends of mine. I never did hear of them appearing in Second Life again. Of the autographed artwork of their "Intergal Trees" story, I went ahead and bought one. Proud of it, I hung it up in my office. Today, it can be found at the SL Newser office in HV Community, a lasting reminder of this meeting with a well known sci-fi author.

Monday, July 14, 2014

RFL Events At Farshore Field and Rita's New Monorail


By Grease Coakes

One of the many social groups of Second Life is the Sunweavers headed by Rita Mariner is still going strong as there's always something going on in her network of sims.

On July 12th Rita told me there was going to be a RFL event at Farshore Field, named after everyone's favorite goat Cynthia Farshore. The general theme was miltary with a plane race and a dunk tank you try to hit with a cannon. But the dunk tank and plane races weren't free. One had to pay for shots at the dunk tank or lindens to race in the clouds with one of the planes. But the Lindens you pay go directly to the RFL team the Sunbeamers. Rita is well known as a bunny rabbit, but for RFL she was bid to be a male skunk. I saw her in a "Pepe LePew" avatar from Looney Tunes cartoons.

The event took place 8am-5pm SLT Saturday at  Pacific Waters 140/74/32 . The first class consisted of motorcycles from 8 AM to 11 AM. The second class would be automobiles 11 AM -2 PM SLT. It made me think to look around for the car I purchased for charity a few years ago. The third class was "whatsits," which was driving whatever one wished.

The entry fee was 500L for the first five laps and only the best time counted. If someone wanted a second try, 200L for another five laps.

There was also a dunk tank with an 88mm cannon instead of tennis balls. One could take 3 shots for 100L or 10 shots for 250L at that nasty furry within the Sunweavers you wanted to get back at for putting worms in your bed, or some such. There was also a balloon ride from Skylark Lefavre for a donation to RFL to see the mad chaos of the car race.

Another neat feature I noticed on Rita's Sim network was the monorail I saw going through her lands. Thinking of the first Linden bear I found which was Simon Linden's where he didn't directly hand me the bear I had to go on a mini hint quest on his land to find it. One of the things he had was a train which led you to the next clue. As the legend goes any time you meet a Linden ask him or her for their bear and you get one.

As I write this article I'm riding around on Rita's monorail seeing the various sights and a mechanical humm. Anytime the railcar stops you hear a tone to announce the rail stopped. You also see in green bold letters what stop you're at. For example, "KFStationMarker: SUNNY BEACH STATION" showed up as one of the stops. 

In regards to the monorail I had this to say and Rita agreed with me.

Grease Coakes: "You know life whether it's Second or first, life tends to go at a fast pace. It's nice to slow things down and take a breather on a monorail or blowing up a dunk tank."

The monorail, which took two weeks for Rita to build, is well done. One of the stops happened to be the SL Newser Building. In fact one of the end points happened to be "KFStationMarker: PACIFIC WATERS STATION," Where Cynthia held her RFL events today.

The other end of the rail happened to be Holmes station. After the monorail ride, I went to get food in real-life, and came back in time for the car race.

I had fun racing against Kiwi and Skylark and Rita Mariner. I found out the trick was to slow down when my car hit the turns. If I drove to fast I ended up in the water. I went splash a few times which slowed me down but I just jumped out and re-rezzed my car.

Bixyl Shuftan, in a skunk avatar from his own "Bid Me" event, came on later and raced on his motorcycle. As he was the only motorcycle driver he won the top prize for motorcycles. According to Shock I won the top prize for cars with the fastest lap at almost a half minute with my sports car I bought for charity.

Lap2--Grease Coakes last lap was 31.317260 seconds!

A great time was had by all as a pony tried to run me over with her and people were dunked by cannons. Rita herself drove a batmobile and lost a wheel. Give credit to the furry Sunbeamers as they raised over 215K Linden for the fight against cancer.

Not only was the day fun, we came a step closer to defeating cancer, and everyone wins.

Grease Coakes

*Editor's Note*: Grease did better with the sports car than I did with my "Hercules," my top speed being about 55 seconds. Attendance was somewhat small due to other Relay events that day, such as the Breedables Fair. Even the season's longest cross-sim Giant Snail Race had a smaller than normal turnout of it's kind than normal. And some were out doing real life work, were on summer vacation, or otherwise unable to show up. But enough people and donations came in, especially one generous one from Raschid Marenwolf, to put the Sunbeamers into Gold Rank. That evening, Skylark LeFavre's "Bid Me" event came due, and she was "Bid Mousie" until after the Relay Weekend.


Sunday, April 13, 2014

Remembering Dirk Talmasca


By Bixyl Shuftan

On Sunday March 30, noted longtime Second Life resident passed away. He was noted for being many things here, land owner, mentor, and a tireless advocate of this virtual world. Last weekend on Saturday April 5, a memorial service was held in his honor in the Linden Memorial Park area.

The service was scheduled for 4 PM SL time in the Pinechapel sim, though there seemed to be technical difficulties due to the number of avatars present when I arrived as I kept crashing. One resident commented, "Dirk touched so many lives. The fact that we keep crashing is a testament to who Dirk was." It was decided to move the service to the southwest corner of monument where it was within earshot of three other sims. This way, more could attend with less problems of a crash.

Dozens attended the service. Among them were Saffia Widdershins, Stroker Serpentine, Jessica Lyon, Marianne McCann, Codebastard Redgrave, whom a few years ago had set up a tribute to a third of the Lindens whom had suddenly been dismissed from the Lab, Inara Pey, Crap Mariner, and even a Linden: Shaman Linden.

Jessica Lyon had this to say about the multitude present, "Seeing a lot of familiar names in here. Strange thing that, how the loss of someone loved brings so many together." Shaman Linden remarked, "I didn't know Dirk, but I am intrigued and touched that he had such a presence inworld to bring us all here. The ones who knew him, and the ones who didn't, alike. ...  I'm sure many Lindens who knew him are sad to see him go."

It was commented, "Dirk would be honored to see the turnout here today - was said so far." "Dirk would be laughing, than ask why he wasn't invited too." Saffia Widdershins added,  "That's the trouble with wakes - they throw a great party on the one day they know you can't make it!" Jessica commented on his reputation for being playful with the ladies, Jessica Lyon: "I can't help but wonder how many women here today... he tried to get naked, haha!" "So true Jessica, hehehe. ... Oh he was good with the blarney as well." "Always a gentleman, yes, "Jessica Lyon, confirmed, "always the charmer." "It was the top hat that got us girls." "Probably sweating bullets now thinking 'Oh God, they're gonna find out about each other!' " "Pffft, he's hoping that's what we're talking about and laughing his a$$ off." Stroker Serpentine wryly commented, "He would always volunteer to be a product tester for me." "And all the ladies comparing notes, he would by hysterical by now."

But the chuckles faded when talk turned to one thing Dirk left behind, his sims, "I hear the sims are being reclaimed as we speak. It was my home for so long it makes me want to cry." "Starax went offline and I ticketed it and they brought it back up so I could get my stuff." "We offered to buy two of them, but (the Lab) wouldn't do it.) Codebastard commented, "Yeah that's one thing that's hard with virtual worlds. Sims costs a sh*tload, and when you pass away they are recycled. There's no eternity in here." People talked about getting in touch with Dirk's family about the sims, but later on after they had time to griev, "The family is aware of the Linden Lab TOS and will deal with it early in the week. Let's just let them mourn today after his funeral this morning."

"Well Dirk, my friend, I am glad that I met you. I'm glad that we made each other laugh. I'm glad you never got my clothes off. And most of all, I'm going to miss you very much. RIP babe." "I loved that he just seemed to really 'Get' Second Life. He saw it for what it could be from the beginning and always urged others to see it that way too, that was my experience with him anyway." "I have this image of him doing the "pull my finger" joke when he meets Jesus. I cant stop grinning about it." "No matter what life he's playing on , I'll catch up with him one of these days." "And not one last prank by Dirk. Last time I heard ticking in SL was when Dirk sicked a herd of buffalo on me." "Dirk was the only estate owner ive ever had that could get Lindens on my sim in 5 mins." "He helped so much with the horrible ordeal with my ex, said Baby, 'any man stupid enough to let you go deserves the sh*t he is dealing with.'" CodeBastard Redgrave, "I ragedfaced so much at LL at the time and he was like, 'don't bother Codie, you know they are just idiots.' That always made me laugh out loud, and I stopped being pissed."

Over time, people had to head out. Stroker Serpentine, "I will always have the laughs and smiles..R.I.P. Dirk..Busty Wenchs and Cold Ale FTW!!" Jessica Lyon, "well.. Dirk.. my dear.. you charmer you... You shall exist in SL forever, you've touched so many, loved by so many, have made so much difference over the years to so many including myself.. You can never be forgotten. You will always be part of the grain which makes SL what it is and I will always think of you this day forward every time I click Login. And yes, you can slap my a$$ one last time."

Eventually, there were just a few left, which Codebastard invited to continue the chat at her Rouge Lounge.

After the service, I was contacted by Bevan Whitfield. She told me Designing Worlds would be taping a special episode about Dirk Talmasca on Thursday to be aired later this month. She also passed to be a recording of the wake (www.twitch.tv/neddings/c/4018059).

And so, Second Life bade farewell to one of it's own.

Bixyl Shuftan

Friday, December 20, 2013

Philosophical Landmark: Professor Bergson's 500th Philosophy Class


 By Gemma Cleanslate

It is amazing to me to realize that I have been attending The Philosophy Class in Second Life so long! Not that I made it to every class, but I must say I did attend quite a few! I know I was present for Class Number 1 back in September 2007.  Now I am sitting at class 500 on Thursday, the 19th of December 2013.
I do know someone who did attend every class and that is the professor, Herman Bergson, every Tuesday and Thursday, every year, every week, except for vacation breaks, since the first month. He has been dedicated to continuing the study of philosophers and their ideas for all this time,  and presenting us with the material. Often our classes have had heated discussions that wander off topic, but we are drawn back to the present issue quickly by the Professor.

This lecture, number 499, should have taken place back in October. However the professor was stricken with a heart attack and underwent surgery. Fortunately he has recovered well and is ready to go on. Class 500 is a landmark but it is not the end. It is the beginning . He is already aiming for the next 500. You are all invited to join us for the next part of the journey. Winter break began after class, and will resume in week three of January. You are able to access any past classes at this blog site http://thephilosophyclass.blogspot.com/ . Right now we are in the midst of the study of non-western philosophies.

There have been several past articles about the class over the years in the SL Newser. If you would like to learn more, and you can visit the classroom at this location in Wainscot.
Gemma Cleanslate  

Wednesday, July 17, 2013

The 2013 Relay Weekend




By Bixyl Shuftan

Saturday July 13th to Sunday July 14th marked the high point of the Relay For Life's fundraising season: the Relay Weekend. Across the forty-some sims of the Relay track, hundreds of avatars walked, occasionally stopping at the dozens of exhibits made in the teams' camps. Numerous smaller events took place, both in and out of the Relay sims. Like other Relays, it was a time to both have fun and celebrate successes, in addition to reflecting on friends whom were lost. For this ninth Relay, some milestones were set, including one fundraising goal for the Relay as a whole.

At 10AM SL time, the Opening Ceremonies took place at the meeting point of the four RFL Activities sims. People were dropping in before the event, and for good reason. More than 150 residents appeared at the building there, noted for it's towering upside-down "Y" shaped structure of glass on top, which lit up when peoples' viewers were at Midnight. And with all the residents present, came the inevitable lag, which meant for most the screen was filled with clouds, gray avatars, and the occasional mesh glitch for a while.

Seated in the center were the Relay Committee. They thanked the various teams for their efforts at raising funds, and individuals for their teamwork. They touted Second Life as a means for people to get together, dismissing those who see the Internet as a land of deception. Then described how it could be used for a cause, the fight against cancer. Then some inspirational speeches were made, which at times brought some residents to cry, "Oh my God, this woman has me in tears." Following that a list of the Relay teams was read out. At the end, the Committee gave the all clear to head to the track, "Now let's go Relay!" The crowd erupted in cheers, as the radio switched to Elton John's song "Still Standing."

The first themed lap was the "Survivor/ Caregiver" lap. So for the majority of us, we sat at our camps, or someone else's. At the Sunbeamer camp, teammates and friends of began arriving, including a few whom had recently joined the team roster.   Team Captain Rita Mariner showed up in a ratgirl avatar instead of her normal purplish bunny. As one of the Sunbeamer's final events, she got into a "Bid Me" event, in which the kiosk with the most donated to would decide her appearance for the next week. One was a "Bid Rita Pink," a color she normally disliked wearing. The winning kiosk instead had her changing to a rodent form with a long pinkish tail and buck teeth, with long hair and the team's yellow uniform.

One recent change in Second Life got some talk among the Relayers, "Project Sunshine." This effort by Linden Lab to upgrade the Grid meant that those with older viewers would have more problems seeing the details of other avatars, as well as appearing gray to others as well. And as the avatars went down the track, most appeared gray, getting color only if they paused or had passed the camp.

"Did Linden Lab *have* to release that just before the Relay?" I heard from more than one Relayer. While Relayers often say the lag gets worse every year, it's usually spoke as a joke. This time, however, some people were wondering. Others just felt lag was an inevitable part of large events, and the only thing that could be done was deal with it the best we could. This meant taking down HUDs, such as "Tiny Empires," and other scripted items, as well as skipping sims on the track which were closed to further traffic, crowded, or crashed.

At 12:30, the time for the "Teams' Lap" was on, and I joined the Sunbeamer team, led by its captain Rita Mariner as it went down the track. Some of us were wearing a shirt designed by Becky "Sha" Shamen, "I do believe in serving others and when I learned that Sunbeamers needed clothing, I was happy to help them, for free." In the Sunbeamer package, there was her shirt, a bikini top, a few flags, and separate jackets for males and females made by a Mr. Allen. So we went down the track. Despite that many of us had the "Walk and Talk" tear-shaped backpacks, so named as people could continue to chat while they allowed one to walk automatically, we inevitably became separated due to the lag. And the walker wasn't quite perfect as at one point it stopped following the person in front of me, and instead steered right into the Goreans for Life camp and into it's team.

The way the Relay sims are set up, a sim can only have so much traffic before it is "closed" and appears to those outside as just water. This happened a number at times, and the result was a "pile up" of avatars at sim borders on the track. Some just waited for it to reopen while others skipped ahead to the next one. A few sims crashed and were outright offline from the Grid. Fortunetly, a few Lindens were around to remedy these problems. And with the lag, residents were crashing quite a bit. One Relayer jokingly called it, "Crash For Life."

But the reasons for the lag were that so many friends were around, and others joining in the Relay's cause. So few complained much.

After the Teams Lap, the theme of the track changed to Western. So I switched to a set of cowboy duds. As the hour ran down, I heard about some Giant Snail Races that would be taking place at the RFL Activities 3 sim. So I headed there. There, RacerX Gullwing invited people to join the race, and with just a handful present, for once I went ahead and joined in the event, saying ahead of time I would probably come in last.

The first race were for the "Tiny Giant Snails," and I stood out with my freebie red one that I had picked up. I had a bit of a slow start due to forgetting to press the "always run" option for my viewer.While going on, there was a slingshot that allowed one to zip ahead if stepped into right, as well as obstacles like bouncy mushrooms and a twisty maze. I got lost in the maze, and ended up coming in last place.

Second race, it was time for the standard Giant Snails. I had an old one, so got that out. It certainly wasn't as dressed up as those of the girls who regularly raced. It took a little getting used to. To those watching, the giant snails were an amusing sight as they waddled around as they raced, spewing bubbles from their mouths. "Tiny giants" just zipped down the track. Not surprisingly, I came in last place again.

Third race, I ended up briefly in the lead, though later heard when seeing the recording of the event that I had accidentally cut through the end of a maze hedge, "Has the fox traded in his fedora for a top hat and twirly mustache?" This time however, I went through the maze somehow avoiding a single wrong turn. I came in second to last place this time. RacerX thanked everyone, and told us we'd each get a trophy later on for participating.

After that, I went back to my fox look and went on the track for a while longer, through the "Fabulous Fifties" lap. At 6PM, many Sunbeamers headed to their home community's Cutlass Club for it's Saturday party instead of taking part in the "Beach Party" Relay lap. The theme was "Relay Pink," so not all of the males present entered. The girls' contest got a few more entries. Club owner Jenni Greenfield was dressed up as a white bunnygirl dressed in pink with a pink beret, a look inspired by the Easter movie "Hop."

At 7PM was the musicians lap, and at 8PM many residents went chrome dome for the "bald is beautiful" lap. At 9PM was a special hour, the Luminaria Ceremony. All chat out in the open ceased, and the track went Midnight dark, the luminaries lighting up the path. Many instead of walking sat at their camps, reflecting on family, or friends, whom had lost their struggle with cancer.

Following Midnight, more Relayers began heading to bed for a few hours rest. On Sunday Morning, I was going to be the one interviewed for a change. Pooky Amsterdam had been talking to various relayers for SL TV, and I was going to get a chance. Techhnical difficulties at my end however postponed the interview for an hour. Pooky herself took on a vixen look for the interviewing. But then my inexperience with Skype began causing problems, and the interview was changed to her describing the Sunbeamer campsite. Oh well, there's always next year.

I would see a few more exhibits Sunday morning. Among those was the Steelhead Salmons' camp. This one had piles of books, and had the words "Knowledge is Power." Fuzzball Ortega was there in a Relay shirt, and at one point his adopted girl Mindy came over from a short break from summer camp. The Steelhead camp had a number of features inward that I had yet to look at before heading on, including what looked like a small Emerald City. It also had a box with the team shirts, team flags, and Steelheader Baron Wulfenback's own flag.

At 9AM was the formal hour, and at 10AM were the Closing Ceremonies. Once again, people gathered at the RFL Activities Center. The Relay Committee once again thanked everyone, and gave out various awards. DrFran's team tied for second place for the Cancer Education Awareness Award and came in third for the Best Theme-Decorated Campsite Award. First place for the Designer Sim Award was Ub Yifu's RFL Imagine and Journey.

There were speeches given, among them a funny one by "Stinky the Skunk," or rather someone speaking in his behalf with a "speeded up" voice ala "Alvin and the Chipmunks." There was also a serious one by Stingray, "The Empty Table."

"We call your attention to the small table that occupies a place of dignity and honor. It is set for one, symbolizing the fact that some of our loved ones are missing from this gathering. They have been diagnosed with cancer, and they are some of the names and faces behind luminaries. The chair is empty. Many of those who fought the battle with cancer are no longer with us, but rather than mourning their loss, we choose to celebrate their life. These people are unable to be with their loved ones and families now, so let us join together to recognize and honor them, and to bear witness to their struggle and their memory. … "

The speech went on, concluding with, "But, the candle represents the light of hope that lives in the hearts of all of us -- hope represented by cancer survivors and the hope for a cure discovered as a result of the detailed work of the medical profession made able through funds generated through events such as Relay For Life."

During the Closing Ceremonies, a special announcement was made. Since reaching the million US dollar mark of the total amount raised in their history, the Relay For Life in Second Life made it their goal to raise another. The Committee announced that milestone had been passed. The result was cheers from the audience in the form of sound effects and chat gestures that filled the screen, in addition to the "Yahoo!"s and "Yayyyy!"s typed. Outside the center, fireworks were launched into the sky, coloring it with streaks of light.

"Thank you for joining in this fight."

Following the Closing Ceremony, people went back on the track for the "Victory Lap," as well as seeing what exhibits they missed. People also went to various events across the track. At Trader Whiplash's T-1 Radio's location was one of the larger parties, the "I Don't Want to Go Home Party." There, a few dozen avatars whooped it up to the music. There were some team leaders there such as Fuzzball Ortega of the Steelhead Salmons and a number of other personalities there, such as DJ Madonna noted for her latex outfits.  And Aryon Dagger, whom at one point donned an R2-D2 avatar, "Oh great, now we'll have to start bleeping out everything she says."

At one point during the party, Trader began cracking "Skunknado" jokes, a reference to a very bad flick about a tornado of sharks. Well, before long me and a couple furry friends decided to get into the act by changing into our skunk avatars. It might not have been a "skunknado," but the others in the dance cheered.

That would be the last event I was in that day. Eventually, the party ended, and we either logged off, or went back to exploring the track. Part of the time was spent welcoming back one  Second Life resident whom hadn't been online in a few years, busy with both his military career and family. Needless to say, there were a lot of changes since he had last been on. He eventually had to go, and it was later on that my Relay Weekend came to a close somewhere on the track while exploring.

There were a very few residents in Second Life who did not share my enthusiasm for the Relay. These people felt the cure to all cancer already existed, but the powers-that-be were keeping it to themselves, either to squeeze money from the masses, or as part of some scheme to keep them dependent. But if this were true, why do the rich and powerful also get sick and die from cancer?

But more importantly, many of my friends and neighbors whom had been with the Redheads were either too sick or otherwise held up by real life matters to attend, or just plain burned out. The team had crashed hard, and some former members were still smarting. Perhaps next year they'll be ready to Relay with the Sunbeamers. But other neighbors joined me on the track, so I was far from alone.

The camps will be up for a few more days. The sims last until Saturday, and the builders were asked to clean up then or Friday. One might want to explore early if possible as a few builders like to pick up their exhibits early.

Already, the Relayers are talking about plans for next year. There's talk of a "Team Stinky" in honor of Stinky the Skunk. And next month more awards will be given out. at the "Wrap-Up" Party in August, including the "Spirit of Relay" awards for the most noted team and individual.

It was an exciting Relay Weekend.

"Go Relay!"

First two images from DrFran Babcock

Bixyl Shuftan